The head seam closed up well, and I managed not to lose any of the sculpt's detail.
I tried attaching the missing dewclaw with the putty, because I don't actually have glue right now, but it proved about equally frustrating as trying to snap it on was, so I just went and made a new dewclaw directly onto the toe.
The underside of the torso is also closed. I took the opportunity to make the belly less concave while we're at it. JP raptors' pubic bone pokes out a lot more prominently than a living animal's probably should, with nothing around it.
So that went well. The bad news however is, attaching the head didn't.
I just can't get the little part that's supposed to connect the neck joint to snap in at either end. Maybe it's that it's again so small that pushing it with enough force at just the right angle is difficult. I don't think it's that I shouldn't have closed the neck or torso yet, since the hole it's supposed to go in isn't in a seam at the torso's end.
So now poor Whirlwind is a headless (and horseless) horsewoman.
She's also really short! Which isn't necessarily bad news, she can be a small adult, I just didn't expect that. I guess that's why the model looks bigheaded in the box art despite the head not actually being all that big - her legs and torso are smol.As for the head, I could just attach it with more epoxy putty, my new favorite fix-all. It'll make the head not able to turn, but at least she'll have one.
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