Originally posted to tumblr on December 13 2017. Reposted here for archiving of posts I want to keep.
Not exactly Hawke Shaming, but perhaps a bit of that.
The Hawke family has it tough at the beginning, with the Blight, more
than a little stressful arrival and making ends meet in Kirkwall… but
they do still manage to have access to resources not available for
everyone who’s gone through the same they have.
Hawke: Our uncle is Gamlen Amell. He knows we're coming. Surely someone could find him.
Carver: He's a nobleman here in the city. Our family has an estate.
Captain Ewald: He comes back, I'll bring you to him. But I don't have time to—
Fereldan deserter: What? You're going to let them through?
Other Fereldan deserter: We've been here for four days! They just got here!
I really like that
this mod gives the characters labeled as Deserters the same armor as Warrior Hawke,
to emphasize that they’re no worse than Hawke, who is just as much a
deserter themself having run from Ostagar. It’s quite understandable
that from their point of view the Hawke family are cutting in line.
It’ll
come up later, too, especially when we get to Anders’s recruitment
quest, where Andy&Lirene are, out of their own pretty empty pockets,
basically running the refugee relief program the city or the Chantry
should be responsible for but can’t be bothered with. Hawke’s job with
Athenril or Meeran is shitty and so’s Gamlen’s house, but it’s work and
lodging.
Some of the random encounter gangs in the city later
are also just people who never got out of the kind of jobs Hawke had to
make do with in the intervening year and Act 1. Especially the Dog
Lords, who are very obviously Fereldans, still doing this stuff in Act
2. It’s easy to ignore as they are just NPCs who attack you and then you
fight, but for want of an ancient treasure and ties to nobility, who
knows, this could have been you, Hawke.